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This is the reason that you have to load the rom each time you start the core, even if you save settings. With Sergey core you act as the mra: you start the core and send the rom to the core, like a mra does (figuratively and not technically exact). I hope that this time I posted the right zip.ĭon't forget: this is WIP -> no need to report bugs.Īrcade-Battletoads.zip (1.43 MiB) Downloaded 176 AspieĪlmost: here the rom is send to the core bit by bit which is a good thing for us to be able to use the core but in the pre-mra era you had to build the whole rom in one chunk: unzip the zip and run a provided batch or shell script to get the rom. Not much to see except Service Button set to No. Navigated the menu, ran some diagnostics but no wau to start the game.īack to the OSD. Back to the OSD and time to map the controller. I unzipped the rom, renamed 3 files (extension changed to bin) and uploaded everything to games/Battletoads, even the parts not asked for, you never know.įrom the OSD I loaded each of the 3 parts, one at a time and when done pressed the Reset from the OSD. I started the core and the core asks to load the different parts of the rom and they must be in games/Battletoads. To be able to start the core I placed it in Others. Time to try that but with not much expectation as I have no idea of the magical formula to build the rom.
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I remember the old times pre-mra when you had to build the rom and load it from the OSD.
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I figured out how to build the core, not that difficult.
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